Skip to main content
Create interactive lessons using any digital content including wikis with our free sister product
. Get it on the
SPS Inquiry Circles
Pages and Files
2014-2015 Inquiry Cycles
K Project Collection
Grade One Project Collection
Grade Two Project Collection
Grade Three Project Collection
Grade Four Project Collection
Grade Five Project Collection
Grade Six Project Collection
Grade Seven Project Collection
Grade Eight Project Collection
Handouts and Links
Ideas a la HEAT™
Thinking / Processes
Inspiring Tech Tools
Constructing the Learning Environment
Inquiry Comes in Many Forms: Whatever Approach or Medium Used - Check that Brains are on Fire!
. Participants identify questions, explore resources and ideas, assimilate information, draw inferences from evidence, make decisions, and reflect on their experience.
. Participants focus on a specific location. It may be local, remote, invented, or real.
Object and Artifact-based
. Participants examine a particular object or artifact.
. Participants focus on solving a problem.
. Participants follow a process to create a project.
. Participants participate in a challenge.
. Participants explore a simulated environment.
. Participants overcome obstacles to solve a problem, accomplish a goal, or complete a task.
Multi-user Virtual Worlds
. Participants explore a virtual location (QuestAtlantis, SecondLife-like).
. Participants are involved in a storyline or game that uses real-world settings and environments. Flash mobs are in this category.
. Participants experience a direct or indirect view of the world as seen through technology. Information about an environment may be overlayed on the real world.
help on how to format text
Turn off "Getting Started"